There are nearly two dozen airports in the Marshall Islands, built over the course of WWII and Cold War occupations, although only 10 are presently active. We can now bring eight of these exotic islands to FSX users:
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Marshall Islands International (AKA Amata Kabua International) - PKMJ
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Rongelap - PKRP
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Utirik - 03N
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Mejit - Q30
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Kaben - PKBN
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Maloelap - 3N1
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Ine - N20
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Tinak - N18
Among the airport features are accurate terminal buildings, upgraded terrain mesh, night lighting and effects, photorealistc textures and custom runways, vegetation and objects. Also included are a host of animations including bird song and crashing waves!
See the detailed description below for full details.
Marshall Islands International is among the most fascinating airports in the world, with its distinct near 8,000 ft runway straddling a mere 500ft-wide divide between the north and south coasts of the Majuro Atolls.
Flight time from New York to Majuro is 14 hours, from Tokyo 11, from Sydney 6, and from Honolulu five hours. Whichever departure airport you are flying from, ferrying passengers, freight or repositioning aircraft, you are bound to arrive in that part of the Micronesian region's trademark thunderstorms and incessant crosswinds. The runway width is so thin that it makes for a challenging approach in the heavy iron!
Other small airports, such as Ine and Tinak, present their own challenges, being situated on thin slivers of coral in the middle of the vast Pacific ocean. Scary as they are from the approach perspective, taking off isn't easy either, with constant crosswinds and sporadic microburst or wind divergence.
Features
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Accurate terminal buildings
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Re-arranged airport terrain
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Custom runway and ground/tarmac textured polygons
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Custom vegetation and objects
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3D grass
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Upgraded terrain mesh reflecting actual contours of the islands and atolls
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Complete hand-textured colouration of land and waterclass
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Night lighting and effects
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15/30/60cm/pixel photoreal texture
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Ambient sounds (birds, wave crash)
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Frame rate friendly (including full autogen enhancements for framerate fluidity using SDK annotator). This means you can put all sliders to the right with very minimal FPS impact
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Runway and apron/tarmac markings
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Wave crash effects notable at coral/reef outlines
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Radio navigation enhanced for instrument approaches (ILS/DME, VOR and NDB)
System Requirements:
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Flight Simulator X (SP2 required) & P3D v1/v2/v3/v4
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2.5GHz or any Dual Core
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1Gb RAM
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128Mb 3D graphics card
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Windows 8 / 7 / XP / Vista
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1.2Gb hard drive space
US$29.99
In Stock
Earn up to 96 points.